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Duke Nukem I
Creatures
Items
Hazards
Story
Levels
Cheats and Hints
Other Stuff
Duke Nukem II
Creatures
Items
Hazards
Story
Levels
Cheats and Hints
Other Stuff
Misc Duke Stuff
History
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Links


Creatures from Duke Nukem 1
Dr. Proton
Here's the genius himself, whom you fight at the end of each episode. This old bald guy sure puts up a good fight. Watch out for his pink recliner and speedy electric bullets.
Shots to kill: Ten
Points given: 100000
Fire Wheel Techbot
This robot has an ingenious design by the brilliant Dr. Proton. Not only does it cleverly attack Duke by rolling until it hits an obstacle and turning around, but it also turns off its fire periodically so Duke can blast the wirings out of it.
Shots to kill: Two
Points given: 5000
Flame
Another new inhabitant of earth, moving fire with uhh..eyes. Unfortunately, these are annoying little jerks, as they're the one enemy you can't shoot the crap out of here.
Shots to kill: N/A
Points given: N/A
Flying Techbot
A terrifying robot drone that will follow you to your doom, unless there happens to be a solid tile in the way, in which it will use its mighty strength to push into the wall and accomplish nothing. Beware, because this dangerous robot can also shoot you. If this robot has gotten you in enough of a pickle, know that you can jump on top of it to knock it to the ground on it's...spinny thing.
Shots to kill: One
Points given: 200
Foot Techbot
This clever techbot is quite a dastardly foe. It'll leap and bounce across chasms to run into and shoot you. It's a little intimidated by your pink shirt, so catch it when it's off guard.
Shots to kill: Three
Points given: 2000
Helicopter
A massive flying copter that Duke is only a little taller than. If you walk back and forth under it, it won't attack you (i.e. run into you), so it doesn't take much talent to destroy this pest.
Shots to kill: Four
Points given: 5000
Killer Rabbitoids
Beware Proton's most formidable robot foe, the energizer bunny. These merciless machines will march right into you, start spinning around in place, and self-destruct unless you confidently blast it into a puff of smoke.
Shots to kill: One
Points given: 200, 5000 if it runs into you
Red Ball
I guess these are new inhabitants of Earth and the Moon. They either sit on the ground, or bounce in place, waiting for a hero to run into them so they can explode or just hurt him.
Shots to kill: N/A
Points given: N/A
Robot
As the most basic techbot, it has trouble doing much more than walking back and forth.
Shots to kill: One
Points given: 100
Snake Techbot
A chain of spinning balls that makes frightening figure eights.
Shots to kill: One (per link)
Points given: 1000 (per link)
Tank Techbot
This improved version of the standard robot shoots in the direction it's moving. Wow.
Shots to kill: Two
Points given: 2500
Wallcrawlers
Look out for these munching minions. They stop for no hero.
Shots to kill: One
Points given: 100
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